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Keywords in C++ Program |
Every programming language having set of reserved words which have predefined meaning to compiler. These words are known as keywords of that language. In C++ programming language also have a predefined set of words and always written in lowercase.
List of C Keywords:
char | while | do | typedef | auto |
---|---|---|---|---|
int | if | else | switch | ease |
printf | double | struct | break | static |
long | enum | register | extern | return |
union | const | float | short | unsigned |
continue | for | signed | void | default |
goto | sizeof | volatile |
Note*
In c all keywords are in lower case although uppercase of same name can be
used.
yeah, these are extra keywords to compare to c language.
Keyword are reserved words where it has standard predefined meaning in C.
But, They can be used as Identifiers in Uppercase format.
In C++, these keywords are added in extra comparing to existing c language.
asm | new | delete |
class | template | inline |
this | friend | operator |
private | protected | public |
try | catch | namespace |
yeah, these are extra keywords to compare to c language.
Even this keywords can categories in followings sets for better understanding (just for rough):
char, int, float, double
Data Types used to store the character and numeric value in variable of these types. Respectively takes 1, 4, 4 and 8 bytes.
void
function doesn't return any void OR function does not takes any parameter.
signed, unsigned
make your primitive data types numeric value negative(-) and positive(+)
short, long
use it make int datatype to of 2 byte and 8 bytes
struct, union, typedef, enum
User define data types.
if, else, else if
Conditional execution.
for, while, do{...}while, continue, break
use in looping.
switch, case, break; default
for conditional branch.
const, auto, register, static
storage class for storing data.
sizeof
this operator is used for get size of datatypes in bytes.
volatile
template, class, this, private, protected, public
Under OOP, these keyword are used to create Classes and it object.
Class is blue print of real world object. private, protected & public are specifier give a degree of visibility and accessibility (something like encapsulation).
Class is blue print of real world object. private, protected & public are specifier give a degree of visibility and accessibility (something like encapsulation).
friend
give ability to friend declared method access to use that class member variable from out side the class.
try, catch
use for exception handling.
new, delete
use for manual memory allocation.
inline
Option under C++ make a function inline or use normal function.
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